Our Tekkit Legends servers have been reset!
We are now using a new method to reset 1.7 servers going forward.
Instead of having a new server opened that you needed to move items to with BetterRelocation like we did in the past we have opted to instead open a new build world that you can move to. Now you can just use your inventory to move items or any in game things like enderchests.
WARNING: DO NOT OVERLOAD YOUR PLAYER FILE AS THIS CAN LEAD TO ITEM LOSS AND STAFF WILL NOT BE ABLE TO HELP WITH THIS.
The old overworld has been moved to a world called oldbuild including your claims and sethomes and shops
A new build world named build is where you should setup your new bases
To get to this world just run /rtp from the old build world or the new spawn world
DeVcoCity has also been moved into its own world and can be accessed with /warp devcocity as usual. If you lived in DeVcoCity previously you do not need to move your base this has all been moved to the new world, all you need to do is update any /home set to it and any shops need to be setup again.
For anyone that had a multiverse world your world still exists and will not be reset unless you are spoken to about it by a staff member.
The default overworld will now be used as the mining world, this is especially helpful for mods that only generate blocks/structures in the default overworld.
We are also giving a full two weeks now for you to move your base before closing out the oldbuild world. So you have until Oct. 26 to complete the move!
Please let us know on the forums if you find any issues with the new reset procedure
*note for ease of going back and forth to your builds: When you get on your old build, rename it /sethome old Then do the /rtp that will take you to the new build world. Find your new place to build and use /sethome home. Now you can go back and forth using /home old to get your items and /home home to start your new place.